Updates MidRate x7 / Valhalla x1 / Sunrise 22.05.2026
Marksman
Frozen Stab
- added rare attacking skill;
- when learned, replaces Freezing Wound;
- skill with suppression effect;
- character attacks the target and surrounding enemies twice;
- power: 8500;
- ignores shield defense;
- ignores 15% defense;
- negative effect for 5 sec.: Atk. Spd. -250, Cast. Spd. -250, Speed -100;
- PvP: up to 6 targets;
- PvE: up to 10 targets.
Heart of Wind
- added rare passive skill;
- at max level: P. Atk. +10%, P. Skill Crit. Power +15%, P. Skill Power +5%, Melee Weapon Resistance +5%, Received Critical Damage from all skills -15%.
Wind Mastery
- added improved passive skill;
- P. Atk. +10%;
- P. Skill Crit. Rate +5%;
- PvE Damage Bonus +3%;
- P. Def. +500;
- Speed +5.
Great Wind Shot
Added new improved skill:
- when learned, replaces Silent Swiftness;
- modifiable improved skill;
- depending on the attack distance, different effects are used;
- at max level, the character attacks the target 3 times;
- ignores shield defense;
- ignores 10% defense;
- at long distance, has a chance to restore MP.
Modifications:
-
at modification +0:
power: 6000;
Cooldown: 10 sec.; -
at modification +1:
power: 6400;
Cooldown: 8 sec.; -
at modification +2:
power: 6900;
Cooldown: 5 sec.; -
at modification +3:
power: 7500;
Cooldown: 5 sec.
Skill Replacement:
Time Explosion →
Fire Explosion
Was:
-
Time Explosion was a passive skill with a fixed cooldown;
- when using Double Impulse / Triple Impulse, an additional strike was triggered;
- the additional strike triggered with a 50% chance.
Now:
-
Time Explosion is now called Fire Explosion;
- became an area attack skill;
- consumes 1 Spirit Ore when used;
- skill with a modifiable action pattern;
- shoots explosive bullets enhanced by fire spirits at enemies.
Distance to target up to 250:
- attacks the target and surrounding enemies;
- power 7052;
- creates a protective barrier absorbing 2500 damage;
- barrier duration: 3 sec.;
- ignores shield defense;
- ignores 10% defense;
- PvP: up to 6 targets;
- PvE: up to 10 targets.
Distance 250 and more:
- attacks the target and surrounding enemies;
- power 7052;
- ignores shield defense;
- ignores 10% defense;
- PvP: up to 6 targets;
- PvE: up to 10 targets.
Additional Strike
Was:
- passive skill;
- enhanced impulse;
-
Double Impulse upgraded to
Triple Impulse.
Now:
- became a buff effect;
- MP cost: 120;
- Spirit Ore cost: 120 pcs.;
- range: none required;
- cast time: 1.0 sec.;
- Cooldown: 10.0 sec.;
- P. Atk. +20%;
- P. Skill Crit. Power +5%;
- PvE Damage Bonus +15%;
- P. Skill Power +5%;
-
Double Impulse ->
Triple Impulse: number of attacks: 2 -> 3, increases attack power, reduces cooldown.
-
Fire Explosion: number of attacks: 1 -> 2.
Dragon Strike
Was:
- skill with fixed use time;
- summons a huge dragon with the power of elemental spirits;
-
Effect when using the skill:
P. Atk. +20%
P. Skill Crit. Rate +10%
P. Skill Crit. Power +15%
Melee Weapon Resistance +5%
P. Skill Power +10%
PvE Damage +10%
Chance to deal additional strike when using Double Impulse/Triple Impulse - duration: 30 sec.;
- allies received Elemental Recovery and continuous HP / MP regeneration;
- enemies received Elemental Storm;
- character attacked twice;
- there was additional high damage to enemies with Elemental Mark.
Now:
- increased the amount of periodically restored HP / MP;
- Dragon Strike - Spirit is no longer used as a separate skill version;
- removed additional damage to targets with Elemental Mark;
- removed fixed use time effect, so usage frequency now depends on Atk. Spd.;
-
Effect when using the skill unchanged:
P. Atk. +20%
P. Skill Crit. Rate +10%
P. Skill Crit. Power +15%
Melee Weapon Resistance +5%
P. Skill Power +10%
PvE Damage +10%
Chance to deal additional strike when using Double Impulse/Triple Impulse - duration: 30 sec.;
- allies receive Elemental Recovery: continuous HP / MP regeneration, duration 7 sec.;
- enemies receive Elemental Storm: target and surrounding enemies receive physical damage 3 times, power 12500;
- negative effect: received critical damage from all attacks +5%, all Critical Power -10%, duration 7 sec.;
- maximum number of targets: 10, including enemies and allies.
Elemental Change / Elemental Change - Spirit
Was:
- skills applied effects to allies/enemies;
- there was no area damage in the new pattern;
- Spirit Ore consumption for the new pattern was not applied.
Now:
- added area damage;
- consumes 3 Spirit Ore when used;
- Elemental Change: deals area damage, attacks the target and surrounding enemies, power 6800, ignores shield defense and 10% defense;
- PvP: attacks up to 10 targets;
- PvE: attacks up to 10 targets;
- Elemental Change - Spirit: deals area damage, attacks the target and surrounding enemies, power 8000, ignores shield defense and 10% defense;
- PvP: attacks up to 10 targets;
- PvE: attacks up to 10 targets.
Piercing Charge
Was:
- attack direction was determined by the old pattern after using the skill;
- long-range and short-range patterns were not separated by new target/area logic;
- the base version did not have Spirit Ore consumption as in the new modification pattern.
Now:
- changed the method of determining attack direction after using the skill;
- the attack can be used instantly and automatically;
- short-range and long-range attacks have different target counts and different area of effect;
- short-range attack affects more targets and a larger area;
- long-range attack affects a smaller area but has higher power;
- for all modification levels, starting from base, requires 5 Spirit Ore.
Modifications:
-
at modification +0:
short-range pattern, target closer than 700: attacks target and surrounding enemies, knocks down, ignores shield defense, ignores 15% defense;
long-range pattern, target 700 and farther: attacks target and enemies along the bullet's path, knocks down, ignores shield defense, ignores 20% defense;
PvP: short-range pattern — up to 8 targets, long-range pattern — up to 5 targets;
PvE: short-range pattern — up to 8 targets, long-range pattern — up to 5 targets;
no debuff;
Cooldown 60 sec.; -
at modification +1:
increases power;
adds debuff for 7 sec.: received damage from area attack skills +3%;
PvP: short-range pattern — up to 8 targets, long-range pattern — up to 6 targets;
PvE: short-range pattern — up to 8 targets, long-range pattern — up to 6 targets;
Cooldown 55 sec.; -
at modification +2:
further increases power;
received damage from area attack skills +6%;
PvP: short-range pattern — up to 10 targets, long-range pattern — up to 8 targets;
PvE: short-range pattern — up to 10 targets, long-range pattern — up to 8 targets;
Cooldown 50 sec.; -
at modification +3:
further increases power;
received damage from area attack skills +10%;
PvP: short-range pattern — up to 10 targets, long-range pattern — up to 10 targets;
PvE: short-range pattern — up to 10 targets, long-range pattern — up to 10 targets;
attacks twice;
Cooldown 40 sec.
Blessing of Winds
Was:
- skill was called Elemental Wind;
-
Lv. 2:
Speed +150;
max Speed +10;
immune to suppression;
immune to hold;
cooldown: 100 sec.
Now:
- new name: Blessing of Winds;
-
Lv. 2:
Speed +150;
max Speed +15;
evasion from all skills +25%;
resistance to negative effects and abnormal states +10%;
cooldown: 90 sec.
Elemental Aid
Was:
- restored HP to allies;
- for enemies, reduced P. / M. Def. by 15%;
- additionally used Elemental Mark and combo with Dragon Strike.
Now:
- increased HP recovery amount for Lv. 1-2 skill;
- skill became area of effect;
- Elemental Mark is no longer used;
- consumes 1 Spirit Ore when used;
- Lv. 2: restores HP to allies;
- Lv. 2: for enemies reduces P. / M. Def. by 15%, resistance to bow / firearm attacks -5%.
Wind Shot
Was:
-
skill was called
Long Range Attack;
- main focus was on the range effect.
Now:
-
new name:
Wind Shot;
- range effect changed and distributed across modifications.
Modifications:
-
at modification +0:
attack range +200;
P. Atk. +500;
P. Skill Crit. Rate +1%;
P. Skill Crit. Power +1%;
PvE Damage Bonus +5%; -
at modification +1:
attack range +200;
P. Atk. +1500;
P. Skill Crit. Rate +4%;
P. Skill Crit. Power +5%;
PvE Damage Bonus +5%; -
at modification +2:
attack range +200;
P. Atk. +2500;
P. Skill Crit. Rate +8%;
P. Skill Crit. Power +10%;
PvE Damage Bonus +10%; -
at modification +3:
attack range +200;
P. Atk. +4000;
P. Skill Crit. Rate +12%;
P. Skill Crit. Power +15%;
PvE Damage Bonus +15%.
Freezing Wound/
Triple Impulse/
Double Impulse/
Silent Swiftness
- range changed from 600 → 700.
MAGIC CLASSES
All Magic Classes
Spell Mastery
Added new rare passive skill:
- working with spells is a matter of habit;
- M. Atk. +3000;
- M. Atk. +15%;
- M. Skill Crit. Rate +10%;
- increases max M. Skill Crit. Rate.
The skill has been added as a common rare passive skill for magic classes.
Magic Focus
Added new exclusive active skill:
- time to focus on magic;
- M. Atk. +1000;
- M. Skill Power +5%;
- PvE Damage Bonus +10%.
The skill has been added as an active buff for Archmage, Storm Lord, Soul Eater, and Magister.
Archmage
Flame Master
Added new rare active skill:
- magic becomes stronger.
Main effect:
- M. Skill Power +10%;
- PvE Damage Bonus +15%;
- Max MP +15%.
Skill enhancement:
-
Flame Explosion: number of attacks: 1 -> 2;
Relic
Was:
-
at modification +0:
paralyze chance +8%;
sleep chance +4%;
when wearing magic robes: Max HP +1000;
when wearing magic robes: Max MP +1000;
MP regen bonus +3; -
at modification +1:
paralyze chance +10%;
sleep chance +6%;
when wearing magic robes: Max HP +2000;
when wearing magic robes: Max MP +2000;
MP regen bonus +4;
skill enhancement: Flame Explosion -> Flame Explosion: Relic; -
at modification +2:
paralyze chance +12%;
sleep chance +8%;
when wearing magic robes: Max HP +3000;
when wearing magic robes: Max MP +3000;
MP regen bonus +5;
skill enhancement: Flame Explosion -> Flame Explosion: Relic; -
at modification +3:
paralyze chance +16%;
sleep chance +12%;
knockback chance +10%;
when wearing magic robes: Max HP +7000;
when wearing magic robes: Max MP +7000;
MP regen bonus +6;
PvE Damage Bonus +5%;
skill enhancement: Flame Explosion -> Flame Explosion: Relic.
Now:
- enhancement of the corresponding explosion to the ": Relic" version no longer applies;
- the old PvE Damage Bonus +5% line only at +3 replaced by a new PvE Damage Bonus scale across all modifications;
- Max HP / Max MP parameters changed to a new scale.
Modifications:
-
at modification +0:
PvE Damage Bonus +1%;
Max HP +1000;
Max MP +1000; -
at modification +1:
PvE Damage Bonus +3%;
Max HP +2000;
Max MP +2000; -
at modification +2:
PvE Damage Bonus +5%;
Max HP +4000;
Max MP +4000; -
at modification +3:
PvE Damage Bonus +10%;
Max HP +8000;
Max MP +8000.
Relic receives a new modification scale without enhancing the corresponding explosion.
Storm Lord
Storm Master
Added new rare active skill:
- magic becomes stronger.
Main effect:
- M. Skill Power +10%;
- PvE Damage Bonus +15%;
- Max MP +15%.
Skill enhancement:
-
Storm Explosion: number of attacks: 1 -> 2;
Relic
Was:
-
at modification +0:
paralyze chance +8%;
sleep chance +4%;
when wearing magic robes: Max HP +1000;
when wearing magic robes: Max MP +1000;
MP regen bonus +3; -
at modification +1:
paralyze chance +10%;
sleep chance +6%;
when wearing magic robes: Max HP +2000;
when wearing magic robes: Max MP +2000;
MP regen bonus +4;
skill enhancement: Storm Explosion -> Storm Explosion: Relic; -
at modification +2:
paralyze chance +12%;
sleep chance +8%;
when wearing magic robes: Max HP +3000;
when wearing magic robes: Max MP +3000;
MP regen bonus +5;
skill enhancement: Storm Explosion -> Storm Explosion: Relic; -
at modification +3:
paralyze chance +16%;
sleep chance +12%;
knockback chance +10%;
when wearing magic robes: Max HP +7000;
when wearing magic robes: Max MP +7000;
MP regen bonus +6;
PvE Damage Bonus +5%;
skill enhancement: Storm Explosion -> Storm Explosion: Relic.
Now:
- enhancement of the corresponding explosion to the ": Relic" version no longer applies;
- the old PvE Damage Bonus +5% line only at +3 replaced by a new PvE Damage Bonus scale across all modifications;
- Max HP / Max MP parameters changed to a new scale.
Modifications:
-
at modification +0:
PvE Damage Bonus +1%;
Max HP +1000;
Max MP +1000; -
at modification +1:
PvE Damage Bonus +3%;
Max HP +2000;
Max MP +2000; -
at modification +2:
PvE Damage Bonus +5%;
Max HP +4000;
Max MP +4000; -
at modification +3:
PvE Damage Bonus +10%;
Max HP +8000;
Max MP +8000.
Relic receives a new modification scale without enhancing the corresponding explosion.
Soul Eater
Abyss Master
Added new rare active skill:
- magic becomes stronger.
Main effect:
- M. Skill Power +10%;
- PvE Damage Bonus +15%;
- Max MP +15%.
Skill enhancement:
-
Abyss Explosion: number of attacks: 1 -> 2;
Relic
Was:
-
at modification +0:
paralyze chance +8%;
sleep chance +4%;
when wearing magic robes: Max HP +1000;
when wearing magic robes: Max MP +1000;
MP regen bonus +3; -
at modification +1:
paralyze chance +10%;
sleep chance +6%;
when wearing magic robes: Max HP +2000;
when wearing magic robes: Max MP +2000;
MP regen bonus +4;
skill enhancement: Abyss Explosion -> Abyss Explosion: Relic; -
at modification +2:
paralyze chance +12%;
sleep chance +8%;
when wearing magic robes: Max HP +3000;
when wearing magic robes: Max MP +3000;
MP regen bonus +5;
skill enhancement: Abyss Explosion -> Abyss Explosion: Relic; -
at modification +3:
paralyze chance +16%;
sleep chance +12%;
knockback chance +10%;
when wearing magic robes: Max HP +7000;
when wearing magic robes: Max MP +7000;
MP regen bonus +6;
PvE Damage Bonus +5%;
skill enhancement: Abyss Explosion -> Abyss Explosion: Relic.
Now:
- enhancement of the corresponding explosion to the ": Relic" version no longer applies;
- the old PvE Damage Bonus +5% line only at +3 replaced by a new PvE Damage Bonus scale across all modifications;
- Max HP / Max MP parameters changed to a new scale.
Modifications:
-
at modification +0:
PvE Damage Bonus +1%;
Max HP +1000;
Max MP +1000; -
at modification +1:
PvE Damage Bonus +3%;
Max HP +2000;
Max MP +2000; -
at modification +2:
PvE Damage Bonus +5%;
Max HP +4000;
Max MP +4000; -
at modification +3:
PvE Damage Bonus +10%;
Max HP +8000;
Max MP +8000.
Relic receives a new modification scale without enhancing the corresponding explosion.
Magister
Mystic Master
Added new rare active skill:
- magic becomes stronger.
Main effect:
- M. Skill Power +10%;
- PvE Damage Bonus +15%;
- Max MP +15%.
Skill enhancement:
-
Mystic Explosion: number of attacks: 1 -> 2;
Relic
Was:
-
at modification +0:
paralyze chance +8%;
sleep chance +4%;
when wearing magic robes: Max HP +1000;
when wearing magic robes: Max MP +1000;
MP regen bonus +3; -
at modification +1:
paralyze chance +10%;
sleep chance +6%;
when wearing magic robes: Max HP +2000;
when wearing magic robes: Max MP +2000;
MP regen bonus +4;
skill enhancement: Water Explosion -> Water Explosion: Relic; -
at modification +2:
paralyze chance +12%;
sleep chance +8%;
when wearing magic robes: Max HP +3000;
when wearing magic robes: Max MP +3000;
MP regen bonus +5;
skill enhancement: Water Explosion -> Water Explosion: Relic; -
at modification +3:
paralyze chance +16%;
sleep chance +12%;
knockback chance +10%;
when wearing magic robes: Max HP +7000;
when wearing magic robes: Max MP +7000;
MP regen bonus +6;
PvE Damage Bonus +5%;
skill enhancement: Water Explosion -> Water Explosion: Relic.
Now:
- enhancement of the corresponding explosion to the ": Relic" version no longer applies;
- the old PvE Damage Bonus +5% line only at +3 replaced by a new PvE Damage Bonus scale across all modifications;
- Max HP / Max MP parameters changed to a new scale.
Modifications:
-
at modification +0:
PvE Damage Bonus +1%;
Max HP +1000;
Max MP +1000; -
at modification +1:
PvE Damage Bonus +3%;
Max HP +2000;
Max MP +2000; -
at modification +2:
PvE Damage Bonus +5%;
Max HP +4000;
Max MP +4000; -
at modification +3:
PvE Damage Bonus +10%;
Max HP +8000;
Max MP +8000.
Relic receives a new modification scale without enhancing the corresponding explosion.
Inquisitor
Existing skill changes
Leopold: Master
Was:
-
when using the skill, the trigger
Lightning Wings activated;
-
trigger
Lightning Wings duration: 8 sec.
- chance to trigger Punishing Lightning: 10%.
Now:
-
when using the skill, the trigger
Lightning Wings activates;
- trigger Lightning Wings duration reduced: 8 sec. -> 5 sec.
- chance to trigger Punishing Lightning reduced: 10% -> 5%.
Voice of Fate and Despot
Inferno Strike
Added new active skill:
- target is hit by a fire explosion;
- character attacks the target with magic;
- power at max level: 200.
Inferno Strike added as an active attacking skill.
/
Bright Flame
Added new rare skill:
- the flame flares up and burns very strongly;
- M. Atk. +500;
- PvE Damage Bonus +10%;
- increases max M. Skill Crit. Rate.
Bright Flame added for Voice of Fate and Despot classes.
Crimson Flame
Was:
- Spirit Ore cost: 50 pcs.;
- M. Atk. +1500;
- M. Skill Power +5%;
- enhanced Fire Vortex: increased number of targets and reduced use time;
- Blood Strike replaced by Flaming Blood Strike with increased power, number of attacks, and reduced use time.
Now:
- Spirit Ore cost increased: 50 pcs. -> 200 pcs.;
- M. Atk. +1500;
- M. Skill Power increased: +5% -> +10%;
- added effect: M. Skill Crit. Rate +10%;
- added effect: M. Skill Crit. Power +5%;
- Fire Vortex Enhancement: increases skill power, reduces use time, increases number of targets, and increases number of attacks;
- Blood Strike -> Flaming Blood Strike: changes skill effect, increases power, increases number of attacks, reduces use time and cooldown, adds HP recovery.
Flaming Blood Strike
Was:
- attacked the enemy with magic 1 time;
- Cooldown: 1 sec.;
- no HP recovery.
Now:
- number of attacks increased: 1 -> 2;
- Cooldown reduced: 1 sec. -> 0.5 sec.;
- added effect: with 30% chance recovers 250 HP;
- HP recovery trigger cooldown: 15 sec.
Fire Vortex
Was:
- base skill: attacks 1 target;
- modified skill: attacks up to 3 targets.
Now:
- base skill: number of targets increased 1 -> 6;
- Cooldown increased: 1 sec. → 4 sec.
- modified skill: number of targets increased 3 -> 10.
Shilen Templar
Shilen's Curse
Was:
- area attack affected enemies around the caster;
- the skill cursed nearby enemies.
Now:
- area attack affects enemies around the selected target;
- the skill attacks the target and surrounding enemies;
- other skill effects remain as per the current description.
Shilen's Curse now works in an area around the target, not the caster.
Electric Wave Break
Was:
- the skill applied the Lightning Enhancement effect to the caster;
-
base effect parameters:
P. Skill Crit. Rate +10%;
P. Skill Crit. Power +10%;
PvE Damage Bonus +5%;
Speed +10; -
short distance:
received damage -5%;
evasion from all skills +10%; -
medium distance:
received damage -10%;
evasion from all skills +20%; -
long distance:
received damage -25%;
evasion from all skills +40%.
Now:
- the distance-dependent condition for the buff effect has been removed;
- the Lightning Enhancement effect has become unified and is no longer divided into short/medium/long distance;
-
new Lightning Enhancement effect:
P. Skill Crit. Rate +10%;
P. Skill Crit. Power +10%;
Received Critical Damage from all skills -25%;
Received Critical Damage from all attacks -15%;
evasion from all skills +20%;
PvE Damage Bonus +5%;
Speed +10.
Lightning Enhancement no longer depends on distance and provides a fixed defensive effect.
Special Crafting
Added the ability to craft: Elmoraden's Chest II
Changes in Locations/Solo and Group Training
Changes in the Monastery of Silence, Windlands, and Pagan Temple locations
In the locations, the mechanic of reducing experience and adena depending on the number of characters in the party is DISABLED
Changes in Solo and Group Training
- Locations: Monastery of Silence and Windlands ADDED to Solo Training
- In Group Training in the Sky Tower location, the number of monsters has been INCREASED
- In Solo Training in the Volcano Caldera location, the number of monsters has been INCREASED
Special Crafting
Added the ability to craft: Elmoraden's Chest III
Changes in Solo and Group Training
- New Solo Training Zone added: Orbis Temple
- In Group Training in the Sky Tower location, the number of monsters has been INCREASED
- In Solo Training in the Volcano Caldera location, the number of monsters has been INCREASED
- Update during the OBT of the new season,
- Update during OBT - Changes 30.07.24,
- Update during OBT - Changes 02.08.24,
- Update during OBT - Changes 01.08.24,
- New stage update 09.08.2024,
- Changes 10.08.24,
- Changes 12.08.24,
- New stage update 16.08.2024,
- New stage update 23/08/2024,
- New stage update 30/08/2024,
- New stage update 06.09.2024,
- Patch Notes №2 06.09.24,
- New stage update 13/09/2024,
- New stage update 20/09/2024,
- New stage update 27/09/2024,
- Update 01.10.24,
- New stage update 05/10/2024,
- New stage update 11/10/2024,
- Update 15/10/24,
- New stage update 18/10/2024,
- Update 21.10.24,
- Update 25/10/24,
- Update 26/10/24,
- New Stage Update 01.11.24,
- New Stage Update 08.11.24,
- Update 13/11/24 - Sunrise,
- Update Rebirth (13.11.2024),
- Update Rebirth (22.11.2024),
- Update Sunrise (22.11.2024),
- Update Sunrise & Rebirth (27.11.2024),
- Rebirth Update (29/11/2024),
- Sunrise Update (29/11/2024),
- Update Sunrise & Rebirth (14.12.2024),
- Sunrise/Rebirth Update (06/12/2024),
- Sunrise Update (13/12/2024),
- Update 16/12/24,
- Sunrise Update (20/12/2024),
- Sunrise Update (23/12/2024),
- Sunrise Update (24/12/2024),
- Sunrise Update (26/12/2024),
- Sunrise Update (27/12/2024),
- Sunrise Update (28/12/2024),
- PATCHNOTE: January 3, 2025,
- Additional update January 3rd,
- PATCHNOTE: 06 January 2025,
- Sunrise and Crystal Update (08.01.2025),
- Sunrise Update (10/01/2025),
- Patchnote 09/01/24 - Crystal Server,
- Patch Notes 10.01.24,
- Update server Crystal & Sunrise (12.01.2025),
- Crystal Update (13/01/2025),
- Crystal Update (14/10/2025),
- Sunrise Update (17/01/2025),
- Crystal Update (17/01/2025),
- Sunrise & Crystal Updates (01/20/2025),
- Sunrise & Crystal Update (22.01.2025),
- Sunrise Update (24/01/2025),
- Crystal Update (24/01/2025),
- Crystal/Sunrise Update (27.01.2025),
- Crystal/Sunrise Update (28.01.2025),
- Crystal/Sunrise Update (29.01.2025),
- Crystal Update (31/01/2025),
- Sunrise Update (31.01.2025),
- Update №2 Crystal/Sunrise (31.01.2025),
- Crystal/Sunrise Update (03.02.2025),
- Crystal/Sunrise Update (04/02/2025),
- Crystal Update (05.02.2025),
- Sunrise Update (05.02.2025),
- Crystal Update (07.02.2025),
- Sunrise Update (07.02.2025),
- Crystal/Sunrise Update (10.02.2025),
- Crystal Update (14/02/2025),
- Sunrise Update (14/02/2025),
- Crystal/Sunrise Update (19.02.2025),
- Crystal/Sunrise Update (21.02.2025),
- Crystal/Sunrise Update (24.02.2025),
- Crystal/Sunrise Update (26.02.2025),
- Crystal/Sunrise Update (28.02.2025),
- Crystal/Sunrise Update (05.03.2025),
- Sunrise Update (07.03.2025),
- Sunrise Update (12.03.2025),
- Sunrise Update (14.03.2025),
- Sunrise Update (17.03.2025),
- Sunrise Update (19.03.2025),
- Sunrise Update (21.03.2025),
- Sunrise Update (24.03.2025),
- Sunrise Update (26.03.2025),
- Sunrise Update (26.03.2025),
- Sunrise Update (31.03.2025),
- Sunrise Update (02.04.2025),
- Sunrise Update (04.04.2025),
- Sunrise Update (09.04.2025),
- Sunrise Update (11.04.2025),
- Sunrise Update (14.04.2025),
- Sunrise Update (16.04.2025),
- Sunrise Update (18.04.2025),
- Class Balance Asgard/Midgard 21.04.25,
- Changes during the Asgard/Midgard OBT 22.04.25,
- Sunrise Update (25.04.2025),
- Asgard/Midgard Update 27.04.25,
- Asgard/Midgard Update 28.04.25,
- Asgard/Midgard Update 02.05.25,
- Sunrise Update (02.05.2025),
- Asgard/Midgard Update 05.05.25,
- Asgard/Midgard Update 06.05.25,
- Asgard/Midgard Update 07.05.25,
- Asgard/Midgard Update 09.05.25,
- Sunrise Update (09.05.2025),
- Asgard/Midgard Update 12.05.25,
- Asgard/Midgard Update 14.05.25,
- Sunrise Update (16.05.2025),
- Asgard/Midgard Update 16.05.25,
- Asgard/Midgard Update 19.05.25,
- Asgard/Midgard Update 21.05.25,
- Asgard/Midgard Update 23.05.25,
- Sunrise Update (23.05.2025),
- Asgard/Midgard Update 26.05.25,
- Asgard/Midgard Update 28.05.25,
- Asgard/Midgard Update 30.05.25,
- Sunrise Update (30.05.2025),
- Asgard/Midgard Update 01.06.25,
- Sunrise Update (02.06.2025),
- Asgard/Midgard Update 02.06.25,
- Asgard/Midgard Update 06.06.25,
- Sunrise Update (06.06.2025),
- Asgard/Midgard Update 09.06.25,
- Asgard/Midgard Update 11.06.25,
- Asgard/Midgard Update 13.06.25,
- Sunrise Update (13.06.2025),
- Asgard/Midgard Update 16.06.25,
- Asgard/Midgard Update 18.06.25,
- Asgard/Midgard Update 20.06.25,
- Sunrise Update (20.06.2025),
- Update Asgard, Midgard (23.06.2025),
- Ragnarok Update 27.06.25,
- Sunrise Update (27.06.2025),
- Ragnarok Update 01.07.25,
- Sunrise Update (01.07.2025),
- Ragnarok Update 02.07.25,
- Ragnarok Update 04.07.25,
- Sunrise Update (04.07.2025),
- Ragnarok Update 07.07.25,
- Ragnarok Update 09.07.25,
- Ragnarok Update 11.07.25,
- Ragnarok Update 14.07.25,
- Ragnarok Update 18.07.25,
- Sunrise Update (18.07.2025),
- Ragnarok Rose 21.07.25,
- Ragnarok Update 25.07.25,
- Rose Update 25.07.25,
- Sunrise Update 25.07.2025,
- Rose Update 28.07.25,
- Ragnarok Update 28.07.25,
- Ragnarok Update 30.07.25,
- Rose Update 30.07.25,
- Sunrise Update 30.07.2025,
- Ragnarok Update 01.08.25,
- Rose Update 01.08.25,
- Sunrise Update 01.08.2025,
- Rose Update 04.08.25,
- Ragnarok Update 04.08.25,
- Rose Update 08.08.25,
- Ragnarok Update 08.08.25,
- Rose Update 11.08.25,
- Ragnarok Update 11.08.25,
- Rose Update 13.08.25,
- Ragnarok Update 13.08.25,
- Rose Update 15.08.25,
- Ragnarok Update 15.08.25,
- Sunrise Update 15.08.2025,
- Sunrise Update 18.08.2025,
- Ragnarok Update 18.08.25,
- Rose Update 18.08.25,
- Ragnarok\Rose\Sunrise Update 20.08.25,
- Ragnarok Update 22.08.25,
- Rose Update 22.08.25,
- Sunrise Update 22.08.2025,
- Rose/Ragnarok Update 25.08.25,
- Ragnarok Update 27.08.25,
- Rose Update 27.08.25,
- Ragnarok Update 29.08.25,
- Rose Update 29.08.25,
- Battle Pass and Rosa/Ragnarok/Sunrise Quest Levels 01.09.25,
- Ragnarok Update 01.09.25,
- Rose Update 01.09.25,
- Sunrise Update 01.09.2025,
- Rose/Ragnarok Update 03.09.25,
- Rose Update 05.09.25,
- Ragnarok Update 05.09.25,
- Sunrise Update 05.09.25,
- Rose/Ragnarok Update 08.09.25,
- Rose Update 12.09.25,
- Ragnarok Update 12.09.25,
- Sunrise Update 12.09.2025,
- Ragnarok Update 17.09.25,
- Ragnarok Update 19.09.25,
- Sunrise Update 19.09.2025,
- Ragnarok Update 22.09.25,
- Sunrise Update 22.09.2025,
- Ragnarok Update 24.09.25,
- Sunrise Update 24.09.2025,
- Ragnarok Update 26.09.25,
- Update Sunrise 26.09.2025,
- Sunrise/Ragnarok Update 29.09.25,
- Battle Pass and Quest Levels Sunrise/Ragnarok Update 01.10.25,
- Ragnarok Update 01.10.25,
- Ragnarok Update 03.10.25,
- Update Sunrise 03.10.2025,
- Mid x10 Update 06.10.25,
- Mid x10 / Ragnarok Update 08.10.25,
- Ragnarok Update 10.10.25,
- Mid x10 Update 10.10.25,
- Ragnarok Update 13.10.25,
- Mid x10 Update 13.10.25,
- Battle Pass and Quest Levels MID x10 / Ragnarok Update 15.10.25,
- Mid x10 / Ragnarok Update 15.10.25,
- Mid x10 Update 17.10.25,
- Ragnarok Update 17.10.25,
- Sunrise Update 17.10.2025,
- Mid x10 / Ragnarok Update 20.10.25,
- Mid x10 Update 24.10.25,
- Ragnarok Update 24.10.25,
- Sunrise Update 24.10.2025,
- Mid x10 / Ragnarok Update 29.10.25,
- Mid x10 Update 31.10.25,
- Ragnarok Update 31.10.25,
- Sunrise Update 31.10.2025,
- Mid x10 / Ragnarok Update 03.11.25,
- Mid x10 Update 07.11.25,
- Ragnarok Update 07.11.25,
- Sunrise Update 07.11.2025,
- Mid x10 / Ragnarok Update 11.11.25,
- Mid x10 Update 14.11.25,
- Ragnarok Update 14.11.25,
- Sunrise Update 14.11.2025,
- Rangarok 17.11.2025,
- Mid x10 / Ragnarok / Sunrise Update 19.11.25,
- Mid x10 Update 21.11.25,
- Ragnarok Update 21.11.25,
- Sunrise Update 21.11.2025,
- Mid x10 / Rangarok / Sunrise Update 11/24/2025,
- Mid x10 Update 28.11.25,
- Ragnarok Update 28.11.25,
- Sunrise Update 28.11.2025,
- Battle Pass and Quest Levels MID x10 / Ragnarok / Sunrise Update 01.12.25,
- Mid x10 / Rangarok / Sunrise Update 12/01/2025,
- Mid x10 / Rangarok / Sunrise Update 12/03/2025,
- Mid x10 Update 05.12.25,
- Ragnarok Update 05.12.25,
- Sunrise Update 05.12.2025,
- Mid x10 / Rangarok / Sunrise Update 12/12/2025,
- Battle Pass and Mid-Range Mission Levels x10 / Ragnarok 12/15/25,
- Update PVP x50 / Mid x10 / Rangarok / Sunrise 12/17/2025,
- Update PVP x50 / Mid x10 / Rangarok / Sunrise 12/19/2025,
- Update PVP x50 / Mid x10 / Rangarok / Sunrise 12/24/2025,
- Update PVP x50 / Mid x10 / Rangarok / Sunrise 12/26/2025,
- Update PVP x50 / Mid x10 / Rangarok / Sunrise 01/02/2026,
- Update PVP x50 / Rangarok / Sunrise 01/09/2026,
- Update PVP x50 / Rangarok / Sunrise 01/14/2026,
- Update PVP x50 / Rangarok / Sunrise 01/16/2026,
- Update PVP x50 / Rangarok / Sunrise 21/01/2026,
- Update PVP x50 / Rangarok / Sunrise 23/01/2026,
- Valhalla x1 Open Beta Changes, January 27, 2026,
- Update PVP x50 / Rangarok / Sunrise 29/01/2026,
- Update Valhalla x1 / PVP x50 / Rangarok / Sunrise 06/02/2026,
- Update Valhalla x1 09/02/2026,
- Update Valhalla x1 11/02/2026,
- Update Valhalla x1 / PVP x50 / Rangarok / Sunrise 13/02/2026,
- Ragnarok Update 02/16/2026,
- Update Valhalla x1 18/02/2026,
- Update Valhalla x1 / PVP x50 / Rangarok / Sunrise 20/02/2026,
- Update Valhalla x1 23/02/2026,
- Update Valhalla x1 / PVP x50 / Rangarok / Sunrise 27/02/2026,
- Update Valhalla x1 01/03/2026,
- Update Valhalla x1 02/03/2026,
- Update Valhalla x1 04/03/2026,
- Update Valhalla x1 / PVP x50 / Sunrise 06/03/2026,
- Update Valhalla x1 09/03/2026,
- Update Valhalla x1 11/03/2026,
- Update Valhalla x1 / PVP x50 / Sunrise 13/03/2026,
- Valhalla Hunt Pass and Quest Levels x1 03/16/26,
- Update Valhalla x1 / PVP x50 / Sunrise 16/03/2026,
- Update Valhalla x1 / PVP x50 / Sunrise 18/03/2026,
- Update Valhalla x1 / PVP x50 / Sunrise 20/03/2026,
- Update Valhalla x1 23/03/2026,
- Update Valhalla x1 25/03/2026,
- Update Valhalla x1 / PVP x50 / Sunrise 27/03/2026,
- Update Valhalla x1 30/03/2026,
- Valhalla Hunt Pass and Quest Levels x1 04/01/26,
- Update Valhalla x1 / Sunrise 01/04/2026,
- Update Valhalla x1 / Sunrise 03/04/2026,
- Valhalla x1 / Sunrise Update 06.04.2026,
- Valhalla x1 / Sunrise Update 10.04.2026,
- Valhalla x1 / Sunrise Update 04/12/2026,
- Valhalla x1 Update 04/13/2026,
- Valhalla x1 Update 15.04.2026,
- Valhalla x1 Update 15.04.2026,
- Valhalla x1 Update 21.04.2026,
- Valhalla x1 / Sunrise Update 17/12/2026,
- Valhalla x1 / Sunrise Update 17/12/2026,
- Valhalla x1 / Sunrise Update 22/04/2026,
- MidRate x7 Update April 22, 2026,
- Valhalla x1 / Sunrise Update 23/04/2026,
- Valhalla x1 / Sunrise Update 24/04/2026,
- MidRate x7 / Valhalla x1 / Sunrise Update 27/04/2026,
- Valhalla x1 / Sunrise Update 29/04/2026,
- MidRate x7 / Valhalla x1 / Sunrise Update 01.05.2026,
- Valhalla x1 Update 01.05.2026,
- MidRate x7 / Sunrise Update 01.05.2026,
- Update MID x7 06.05.26,
- Updates Mid x7 / Valhalla x1 / Sunrise 08.05.2026,
- Updates MidRate x7 / Valhalla x1 / Sunrise 08.05.2026,
- Updates MidRate x7 / Valhalla x1 /11.05.2026,
- Update Valhalla X7 13.05.2026,
- Update MidRate x7 / Valhalla x1 / Sunrise 14.05.2026,
- Updates MidRate x7 / Valhalla x1 / Sunrise 15.05.2026,
- Updates MidRate x7 / Valhalla x 1 18.05.2026,
- Updates MidRate x7 / Valhalla x1 20.05.2026,
- Updates MidRate x7 / Valhalla x1 / Sunrise 21.05.2026.


Frozen Stab
Heart of Wind
Wind Mastery
Great Wind Shot
Time Explosion →
Fire Explosion
Additional Strike
Double Impulse upgraded to
Triple Impulse.
Fire Explosion: number of attacks: 1 -> 2.
Dragon Strike
Elemental Change / Elemental Change - Spirit
Piercing Charge
Blessing of Winds
Elemental Aid
Wind Shot
Long Range Attack;
Freezing Wound/
Silent Swiftness
Spell Mastery
Magic Focus
Flame Master
Flame Explosion: number of attacks: 1 -> 2;
Relic
Storm Master
Storm Explosion: number of attacks: 1 -> 2;
Relic
Abyss Master
Abyss Explosion: number of attacks: 1 -> 2;
Relic
Mystic Master
Mystic Explosion: number of attacks: 1 -> 2;
Relic
Leopold: Master
Lightning Wings activated;
Inferno Strike
/
Bright Flame
Crimson Flame
Flaming Blood Strike
Fire Vortex
Shilen's Curse
Electric Wave Break