Class Skill Changes for Sunrise Server 22.05.26
Class Skill Changes for Sunrise Server:
Duelist
Blade Swing — modified bonuses for skill modification.
- Reduced negative effect duration — 5 sec.
- Modification +0: cooldown 10 sec.
- Modification +1: cooldown 9 sec.
- Modification +2: cooldown 8 sec.
- Modification +3: cooldown 5 sec.
Spectral Dancer
Symphony of Destruction — added an additional strike. The skill deals damage twice.
Sword Muse
Symphony of Destruction — added an additional strike. The skill deals damage twice.
Amadeus / Amadeus: Cantabile — cooldown 1 min → 2 min.
Amadeus - Do — trigger duration 8 sec → 5 sec.
Shillien Templar
Shillien Templar — cooldown in PVP 20 sec, in PVE 10 sec.
Shillien's Curse — modification +2 and +3: number of targets in PvP/PvE — 10.
Swift Dash — skill deals damage twice.
Shillien Strike — at level 8 cooldown 10 sec → 5 sec.
Dark Shield Throw — number of targets in PvP/PvE changed to 10.
Aura of Provocation — skill removed.
Aggression — duration 3→2 sec.
Eva Saint
Eva's Nocturne — cooldown changed:
- Modification +0: 30 sec.
- Modification +1: 25 sec.
- Modification +2: 20 sec.
- Modification +3: 15 sec.
Now deals critical damage in PVP/PVE.
Eva's Nocturne — modification +3: Spirit Ore cost 23 → 10, radius in PvE 200 → 400.
Requiem — new skill added (provokes monsters).
Sea Beam /
Sea Cleric Enhancement — number of targets in PVE increased to 5.
Sea Cleric Enhancement Lv.2 — added level 2 (91+). M. Atk. +1000. When using "Sea Beam", number of targets in PVE increased to 10.
Prophecy of Water Lv. 2 — Speed +5 → +15%.
Shillien Saint
Requiem — new skill added (provokes monsters).
Vengeance — modification bonus changed. Negative effect duration at all levels 10 sec.
- Modification +0: PvP: HP potion effectiveness -25, Max HP -10%; PvP/PvE: P./M. Def -15%, Speed -15%.
- Modification +1: -50, -20%; -20%/-20%.
- Modification +2: -75, -25%; -25%/-25%.
- Modification+3: -100, -30%; -30%/-30%.
Dark Beam /
Dark Cleric Enhancement — number of targets in PVE increased to 5.
Dark Cleric Enhancement Lv.2 — added level 2 (91+). M. Atk. +1000. When using "Dark Beam", number of targets in PVE increased to 10.
Vengeance — skill modification bonus changed. Negative effect duration at all levels and modification is 10 sec.
- Modification +0: PvP: HP potion effectiveness -25, Max HP -10%. PvP/PvE: P./M. Def -15%, Speed -15%.
- Modification +1: PvP: HP potion effectiveness -50, Max HP -20%. PvP/PvE: P./M. Def -20%, Speed -20%.
- Modification +2: PvP: HP potion effectiveness -75, Max HP -25%. PvP/PvE: P./M. Def -25%, Speed -25%.
- Modification +3: PvP: HP potion effectiveness -100, Max HP -30%. PvP/PvE: P./M. Def -30%, Speed -30%.
Samurai
Knockdown chance reduced on all skills.
Monster Forest Walk — skill now deals damage twice.
Thousand Wounds — modification bonus changed: Modification +3 cooldown 10 → 5 sec.
Full Turn — cooldown reduced 15 → 10 sec.
Vulnerability Detection — skill duration reduced 8 → 3 sec.
Rose Vain
Parasitic Rose— number of targets: PVP - 6, PVE - 10.
Scent of Death — cooldown with modification:
- Modification +0: 60 sec.
- Modification +1: 50 sec.
- Modification +2: 40 sec.
- Modification +3: 20 sec.
Removed the effect of moving to the target.
Parasitic Rose — range 500 → 700.
Thorn Storm — range 500 → 700, deals damage twice. Number of targets in PvP/PvE increased to 5, cooldown 15 → 10 sec.
Nightmare Flower /
Deadly Nightmare Flower — range 500 → 700.
Fortune Seeker
Stun with Coins — number of targets: PVP - 3, PVE - 6. Now deals critical damage.
Lucky Time /
Blessed Lucky Time — cooldown 10 min → 10 sec.
Mechanical Masterpiece — trigger deals damage to 10 targets. Additional strike cooldown 5 → 3 sec.
Earthquake (Lv. 10) — Deals damage twice in PVP/PVE.
Master (Maestro)
Earthquake — cooldown 8 → 5 sec.
Earthquake (Lv. 10) — Deals damage twice in PVP/PVE.
Mechanical Masterpiece — trigger deals damage to 10 targets. Additional strike cooldown 5 → 3 sec.
Smith's Attack — range 500 → 700.
Trickster
Multi-shot — cooldown 6 → 4 sec.
Explosive Shot — deals damage twice in PVP. At levels 41-43 added ignore defense -10%. Also cooldown reduced 6 → 4 sec.
Marksman — Max HP +1000 → +5000.
Chain Arrest
- Modification +1: -20% P./M. Attack and P./M. Defense
- Modification +2: -25% P./M. Attack and P./M. Defense
- Modification +3: -30% P./M. Attack and P./M. Defense cooldown 11 → 10 sec
Twin Shot /
Perfect Twin Shot — added ignore defense 5%.
Quick Retreat — cooldown not fixed.
Arrow Break — duration 10 → 5 sec.
Spiral Shot — reduced pull chance.
Storm Blaster
Knockback chance reduced on all skills.
Rain of Bullets — cast time reduced 5→3 sec. Skill cooldown not fixed, Ignore Defense 5% → 15%.
Piercing Charge — cooldown reduced with modification:
- Modification +0: 60 sec
- Modification +1: 40 sec
- Modification +2: 30 sec
- Modification +3: 20 sec
Wild Dance — added Ignore Defense 15%. cooldown 5 sec → 3 sec.
Triple Impulse — increased Ignore Defense 5% → 15%.
Dragon Strike — All Skills Power +5% → +10%, PvE Damage Bonus +5% → +10%.
Death Knight
Flame Trail — modification bonus changed:
- Modification +0: number of targets in PVP — 2, PVE — 4.
- Modification +1: number of targets in PVP — 4, PVE — 6.
- Modification +2: number of targets in PVP — 6, PVE — 8.
- Modification +3: number of targets in PVP — 8, PVE — 10.
Frost Trail — modification bonus changed:
- Modification +0: number of targets in PVP — 2, PVE — 4.
- Modification +1: number of targets in PVP — 4, PVE — 6.
- Modification +2: number of targets in PVP — 6, PVE — 8.
- Modification +3: number of targets in PVP — 8, PVE — 10.
Lightning Trail — modification bonus changed:
- Modification +0: number of targets in PVP — 2, PVE — 4.
- Modification +1: number of targets in PVP — 4, PVE — 6.
- Modification +2: number of targets in PVP — 6, PVE — 8.
- Modification +3: number of targets in PVP — 8, PVE — 10.
Hell Fire — Modification +2: skill becomes with non-fixed cooldown.
All Death Knights — imprisonment chance reduced on all skills.
Stigma of Evil — cooldown reduced 15 → 10 sec.
Flame Devastation — Modification +3: cooldown 4 → 3 sec.
Frost Devastation — Modification +3: cooldown 4 → 3 sec.
Lightning Devastation — Modification +3: cooldown 4 → 3 sec.
Burning Swamp /
Freezing Swamp /
Storm Swamp — negative effect duration reduced 5 → 3 sec.
Varkas
Uppercut — number of targets: PVP - 6/PVE - 10.
Reckless Fist — Increased number of targets in PVP/PVE - 8 → 10. Cooldown 5 → 3 sec.
Down Crush — Increased number of targets in PVP/PVE - 8 → 10.
Moon Frenzy — Increased number of targets in PVP/PVE - 3 → 5.
Spinning Claw — Increased number of targets in PVP/PVE - 6 → 8. Cooldown changed: 5 sec -> 3 sec.
Rising Claw — Increased number of targets in PVP/PVE - 6 → 8.
Howl — cooldown 2 min → 10 sec.
Madness — cooldown 2 min → 10 sec.
Ancient Power — added effect:
Moon Infusion (transformation cooldown reduced by 50%).
Dreadnought
Stun chance reduced on all skills.
Spear Thunder — cooldown reduced 12 → 10 sec. Negative effect changed: -% P. Atk. + added -% M. Atk. Negative effect duration reduced 30 sec → 10 sec.
Howl — negative effect changed: -% P. Atk. + added -% M. Atk.
Prison of Spears — modification bonus changed. Cooldown reduced:
- Modification +0: 10 sec
- Modification +1: 9 sec
- Modification +2: 8 sec
- Modification +3: 5 sec
Stunning Edge Thrust — range 120 → 150.
Whirlwind — added ignore defense 20%.
Stunning Thunder Storm — increased ignore defense 10% → 20%.
Prison of Spears — reduced "Prison of Spears" effect duration 10 sec → 5 sec.
Spear Thunder — negative effect duration reduced 10 sec → 5 sec.
Titan
Knockback chance reduced on all skills.
Giant Crush — modification +3 bonus changed: cooldown reduced 7 → 5 sec.
Adventurer / Wind Rider / Ghost Hunter
Dark Strike — modification bonuses changed.
- Modification +0: number of targets in PVP — 2, PVE — 4.
- Modification +1: number of targets in PVP — 4, PVE — 6.
- Modification +2: number of targets in PVP — 6, PVE — 8.
-
Modification +3: number of targets in PVP — 8, PVE — 10 ).
Additionally cooldown reduced: 5 - 2 sec.
Backstab — range increased 250 → 700.
Assassin Swoop Attack Upgrade — when using the Swoop skill, with 50% → 100% chance, Enhanced Swoop is applied (skill deals damage twice).
Forward Move — number of targets in PVP/PVE increased 3 → 5.
Archmage / Mystic Muse / Storm Screamer / Soultaker
Spirals — modification bonuses changed.
- Modification +0: skill cooldown 10 sec.
- Modification +1: skill cooldown 9 sec.
- Modification +2: skill cooldown 8 sec.
- Modification +3: skill cooldown 7 sec.
Fire Rain — increased skill power in PVP: character level 88+.
-Cooldown changed: 4 sec -> 3 sec
-Increased skill power:
- Lv. 22 — Power 223
- Lv. 23 — Power 229
- Lv. 24 — Power 235
- Lv. 25 — Power 240
Water Splash — increased skill power in PVP: character level 88+.
-Cooldown changed: 4 sec -> 3 sec
-Increased skill power:
- Lv. 22 — Power 223
- Lv. 23 — Power 229
- Lv. 24 — Power 235
- Lv. 25 — Power 240
Storm — increased skill power in PVP: character level 88+.
-Cooldown changed: 4 sec -> 3 sec
-Increased skill power:
- Lv. 22 — Power 223
- Lv. 23 — Power 229
- Lv. 24 — Power 235
- Lv. 25 — Power 240
Darkness Explosion — increased skill power in PVP: character level 88+.
-Cooldown changed: 4 sec -> 3 sec
-Increased skill power:
- Lv. 22 — Power 223
- Lv. 23 — Power 229
- Lv. 24 — Power 235
- Lv. 25 — Power 240
Relic — modification bonus changed.
- Modification +2: additional attack power increased 50% → 100%.
- Modification +0: damage dealt to target with negative effect +10%
- Modification +1: +15%
- Modification +2: +20%
- Modification +3: +30%, Max HP +7000, Max MP +7000, PvE Damage Bonus +5%
Last Leap — skill cooldown is no longer fixed.
Meteor — cooldown 15 sec → 10 sec. Power 400 → 450.
Divine Templar
Justice / Noble Justice — radius returned to original.
Winged Leap — radius returned.
Light Salvo / Noble Light Discharge — radius returned.
Vanguard Rider
Wide Threat Swing — added second hit in PVP, cooldown 3→2 sec.
Stunning Pierce — deals damage twice in PVP/PVE.
Giant's Stampede — cooldown by modification:
- Modification +0: 30 seconds
- Modification +1: 20 seconds
- Modification +2: 15 seconds
- Modification +3: 5 seconds
Ghost Dash — number of hits 3→2, cooldown 10→5 sec.
Wild Charge — cooldown 45→20 sec.
Wild Roar — cooldown 20→10 sec.
Sagittarius / Moonlight Sentinel / Ghost Sentinel
Triple Shot — cooldown 2 → 1.5 sec, added ignore defense 5%.
Explosive Shot — deals damage twice in PVP. At levels 41-43 added ignore defense -10%. cooldown 6 → 4 sec.
True Target Lv.3 — Max HP +1000 → +5000. Suppression chance → pull chance.
Rain of Flaming Arrows /
Water Arrows /
Storm Arrows — Modification parameters changed
Arrow Break:
- Modification +0: P./M. Attack -15%, P./M. Defense -15%
- Modification +1: P./M. Attack -20%, P./M. Defense -20%
- Modification +2: P./M. Attack -25%, P./M. Defense -25%
- Modification +3: P./M. Attack -30%, P./M. Defense -30%
Igniting /
Freezing /
Wind Shot — ignore defense 5% → 10%.
Spiral Shot — ignore defense 5% → 10%, increased pull chance.
Quick Retreat — cooldown not fixed.
Arrow Break — duration 10 → 5 sec.
Phoenix Knight
Phoenix Strike — description fixed, with modification +3 cooldown 7→5 sec.
Powerful Dash — deals damage twice.
Shield Throw — number of targets in PvP/PvE changed to 10.
Phoenix Flame — at level 10 cooldown 5→3 sec, number of targets in PvP/PvE changed to 10.
Aura of Provocation — skill removed.
Aggression — duration 3→2 sec.
Hell Knight
Dark Knight's Crush — with modification +3 cooldown 7→5 sec.
Powerful Dash — deals damage twice.
Shield Throw — number of targets in PvP/PvE changed to 10.
Rain of Dark Blades — at level 10 cooldown 5→3 sec, number of targets in PvP/PvE changed to 10.
Aura of Provocation — skill removed.
Aggression — duration 3→2 sec.
Eva Templar
Templar Assault (enhanced) — Number of targets in PVP/PVE - 1. deals damage twice.
Water Wave — cooldown 35→20 sec.
Water Shield Throw — number of targets in PvP/PvE changed to 10.
Eva's Storm /
Eva's Storm: Enhanced — cooldown 10→5 sec (for enhanced 20→5 sec).
Water Spinning Assault — deals damage twice.
Aura of Provocation — skill removed.
Aggression — duration 3→2 sec.
Assassins
Back Move — fixed cooldown removed.
Forward Move — Increased number of targets in PVP/PVE - 3, fixed cooldown removed.
Assassin Swoop Attack Upgrade — When using the Swoop skill, with 50% → 100% chance, Enhanced Swoop is applied (skill deals damage twice).
Enhanced Shadow Attack — number of targets: PvE up to 10, PvP up to 6.
Time Distortion — Added a new effect to the skill, as in Time Distortion: Master only with weakened effects:
- Cooldown of all skills +10 sec.
- Speed becomes 50
- Cast Speed becomes 150
- Attack Speed becomes 150
Grand Khavatari
War Cry — cooldown 3→2 min. All Skills Power +5%→+10%, PvE Damage +5%→+10%.
Doombringer
Enuma Elish /
Perfect Enuma Elish — cooldown reduced 3 → 2 sec.
Soul Sign — modification bonus changed:
- Modification +0: 30 sec
- Modification +1: 20 sec
- Modification +2: 15 sec
- Modification +3: 10 sec → 5 sec (new), negative effect duration reduced 10 → 5 sec.
Doomcryer / Dominator
Enhanced Fire Vortex — number of targets in PVE 3→5.
Flame Explosion — modification +3: cooldown 5→3 sec.
Blood Bond — modification +3: cooldown 5→3 sec.
High Elf Wizard
Heated Blazing Storm — Cooldown changed: 10→5 sec, number of targets in PvP/PvE - 10.
Iced Glacier Strike — Cooldown changed: 10→5 sec, number of targets in PvP/PvE - 10.
Elemental Master
Summon Elemental Cube — parameters: +0: +1% M. Atk, +1: +3% +1000 HP, +2: +5% +3000 HP, +3: +10% +5000 HP.
Eva's Summoner —
- Modification +0: M. Skill Crit. Rate +5% → PVE Damage +5%
- Modification +1: M. Skill Crit. Rate +7% → PVE Damage +7%
- Modification +2: M. Skill Crit. Rate +9% → PVE Damage +9%
- Modification +3: M. Skill Crit. Rate +11% → PVE Damage +11%
Elemental Vortex — deals damage twice, cooldown 8→5 sec (and 5→4 sec in another change, final 4 sec), number of targets up to 10.
Elemental Shackles — deals damage twice, cooldown 5→4 sec.
Over the Rainbow — Number of targets in PvP / PvE: 8 → 10, cooldown 30→60 sec (fixed cooldown removed).
Over the Rainbow: Master — Number of targets in PvP / PvE: 8 → 10
Hierophant
Essential Saint Beam — number of targets at level 17 in PvE - 10.
Essential Fatal Crush — number of targets at level 17 in PvE - 10, range 400→700.
Cardinal
Stone Turning — new skill: turns to stone, protects from damage for 8 sec.
Shining Beam - Lv. 16+ — number of targets in PVE 5→10.
Abyss Beam — Skill power at all levels equals the power of "Shining Beam".
Chain Explosion — cooldown 18→10 sec.
Fall of Darkness — modification +3: cooldown 35→20 sec.
Prophecy of Light Lv.2 — Added parameter - Speed +15%.
Life Development (for all listed classes)
Added level 6 skill for classes: Sagittarius, Moonlight Sentinel, Ghost Sentinel, Trickster, Soul Hound, Adventurer, Wind Rider, Ghost Hunter, Archmage, Mystic Muse, Storm Screamer, Soultaker, Arcana Lord, Spectral Master, Elemental Master, Assassin, Sword Muse, Spectral Dancer, De Rose Vain, Doomcryer, Dominator, Storm Blaster, High Elf Wizard.
- Skill learning requirement: 92+ level \ Book 2*
- Max HP +40%
Inquisitor
Thrust
Main characteristics:
- Physical skill
- Range: 400 / Cast: 1.4 sec. / Cooldown: 1 sec.
- Target: Single target / Weapon: Rapier
Effects:
- Character attacks the target twice.
- With 30% chance deals additional Blade Strike: power depends on character's M. Atk.
Features:
- PvP: With chance reduces Paralysis resistance, reduces P. Def. / M. Def.
- PvE: Reduces P. Def. / M. Def.
- Ignores 15% defense.
- Can be used automatically.
Fleche
Main characteristics:
- Physical skill
- Range: 400 / Cast: 1 sec. / Cooldown: 5 sec.
- Target: Single target / Weapon: Rapier
Effects:
- Skill with dash effect: Rapidly catches up to the target and attacks it twice.
- With 30% chance deals additional Lightning Strike: power depends on character's M. Atk.
Features:
- PvP: With chance inflicts paralysis on the target and reduces P. Def. / M. Def.
- PvE: Reduces P. Def. / M. Def.
- Ignores 10% defense.
Arc Slash
Main characteristics:
- Physical skill
- Range: 400 / Cast: 1.7 sec. / Cooldown: 12 sec.
- Target: Area / Weapon: Rapier / Cost: Spirit Ore 1 pc.
Effects:
- Swings the rapier in a crescent arc, attacking the target twice.
- With 30% chance triggers Blade Strike: additional strike, power depends on character's M. Atk.
Features:
- PvP: With chance inflicts paralysis on the target and reduces P. Def. / M. Def. (up to 4 targets).
- PvE: Reduces P. Def. / M. Def. (up to 6 targets).
- Ignores 15% of target's P. Def.
Chain Lightning
Main characteristics:
- Physical skill
- Range: 400 / Cast: 1.7 sec. / Cooldown: 8 sec.
- Target: Area / Weapon: Rapier / Cost: Spirit Ore 1 pc.
Effects:
- Attacks with chain lightning twice.
- With 40% chance deals additional Lightning Strike: power depends on character's M. Atk.
Features:
- PvP: With chance inflicts paralysis on the target and reduces P. Def. / M. Def. (up to 4 targets).
- PvE: Reduces P. Def. / M. Def. (up to 6 targets).
- Ignores 15% defense.
Rapier Slash
Main characteristics:
- Physical skill
- Range: 400 / Cast: 2 sec. / Cooldown: 10 sec.
- Target: Area / Weapon: Rapier / Cost: MP 100
Effects:
- Attacks the target and surrounding enemies, dealing physical damage 2 times.
- With 50% chance deals additional magical Blade Strike.
Features:
- PvP: With chance inflicts paralysis on the target and reduces P. Def. / M. Def. (up to 4 targets).
- PvE: Reduces P. Def. / M. Def. (up to 4 targets).
- Modification effect: Reduces skill cooldown.
- Ignores 20% defense.
Soul Weakness
Main characteristics:
- Physical skill
- Range: 400 / Cast: 1.5 sec. / Cooldown: 20 sec.
- Target: Area / Weapon: Rapier / Cost: MP 120, Spirit Ore 20 pcs.
Effects:
Attacks the target and enemies around the character twice. Inflicts Weakness Analysis state.
Features:
- Scanning: A scanned hostile target displays its current HP to clan members for 10 sec.
- Number of targets: Up to 10 targets in PvP and PvE.
Leopold /
Leopold: Master
Main characteristics:
- Physical skill
- Range: 700 / Cast: 1.7 sec. / Cooldown: 45 sec.
- Target: Area / Weapon: Rapier / Cost: MP 400, Spirit Ore 15-20 pcs.
- Note! Can be used when Overcharge (Overcharge: Master) is active.
Effects:
- Calls upon an ancient weapon: deals physical damage 2 times.
- Additionally attacks with magic 2 times.
Features:
- Thunder Breakthrough: With chance reduces Paralysis resistance by 30% (10 sec.).
- Soul Shackles: In PvP prohibits teleport / return.
- Master effect: Activates Lightning Wings (PvP damage +10%). For 8 sec. the skill Punishing Lightning becomes available (power depends on Gear Score).
- Ignores 25% of target's P. Def.
- Number of targets: up to 12.
Shining /
Shadow Soul Affinity
Main characteristics:
- Buff skills
- Cooldown: 10 sec. / Duration: 20 min. / Cost: MP 50, Spirit Ore 20 pcs.
Effects:
- Shining Soul: Chance to obtain Shining Soul +30%, P./M. Def. +3%, Received critical damage -3%.
- Shadow Soul: Chance to obtain Shadow Soul +30%, P. Atk. +3%, Speed +2, All Critical Power +3%.
Lightning Barrier
Main characteristics:
- Buff skill
- Cast: 1.5 sec. / Cooldown: 10 sec. / Duration: 20 min. / Cost: MP 70
Effects:
- Max HP +40%
- P. Atk. +3000
- PvE Damage Bonus +40%
Soul Edge
Main characteristics:
- Buff skill
- Cast: 1.5 sec. / Cooldown: 10 sec. / Duration: 20 min.
- Weapon: Rapier / Cost: MP 120, Spirit Ore 120 pcs.
Effects:
- Main: P. Atk. +30%, All Skill Crit. Rate/Crit. Power +15%/+10%, All Skill Power +10%.
- Skill enhancement: Thrust: number of hits 1→2; Fleche: range and targets; Arc Slash: hits 1→2, more targets; Chain Lightning: chance of Lightning Strike, more targets.
Overcharge / Overcharge: Master
Main characteristics:
- Buff skill
- Cast: 1 sec. / Cooldown: 10 sec. / Duration: 20 min.
- Weapon: Rapier / Cost: MP 100, Spirit Ore 50 pcs.
Effects:
- Buff: P. Atk. (up to +40%), Skill Crit. Rate/Power and Skill Power.
- Paralysis: Paralysis chance and resistance (up to +40%).
- Special effect: The skill Leopold (Leopold: Master) becomes available.
Passive skills
Inquisitor Training
- Increases P. Atk., Max HP/MP and P. Def. Bonuses increase depending on modification level.
Lightning Mastery
- Increases Paralysis chance, Skill Crit. Rate and PvE Damage Bonus.
- Skill modification upon increase raises physical and magical defense.
Shining Mastery: Inquisitor
Allows absorption of Shining Souls. Upon accumulating 100 souls, Shining Form is activated for 30 sec. Acquisition methods: normal attack, attacking skill, gaining EXP.
Shining Form (Lv. 1): +P. Atk, Atk Spd, P./M. Def, speed. Enhances Blade Strike and Lightning Strike.
Shining Form (Lv. 2): +Max HP (with recovery), significantly more stats, +All Skill Crit Power, reduced incoming crit, HP/MP regeneration, significant enhancement of strikes.
Shadow Mastery: Inquisitor
Allows absorption of Shadow Souls. Upon accumulating 100 souls, Shadow Form is activated for 60 sec. Acquisition methods: normal attack, attacking skill, receiving damage, evasion.
Shadow Form (Lv. 1): +P. Atk, Atk Spd, speed, All Skill Power, rapier damage bonus. Enhances strikes.
Shadow Form (Lv. 2): +Max HP (with recovery), significant enhancement, +critical damage, maximum enhancement of strikes.
Soul Cognition
- Max MP +2500 / P. Atk. +1000.
- M. Atk. +30% / Increased max M. Skill Crit. Rate.
Doombringer
Soul Crush
Main characteristics:
- Physical skill
- Range: 250 / Cast: 1.5 sec. / Cooldown: 1 sec.
- Target: Single / Weapon: Two-handed or Ancient sword
Effects:
Character attacks the target twice.
Features:
- Ignores shield defense.
- Ignores 15% defense.
Soul Impact
Main characteristics:
- Physical skill
- Range: 250 / Cast: 2 sec. / Cooldown: 7 sec.
- Target: Single / Weapon: Two-handed or Ancient sword
Effects:
Concentrates soul power and attacks with a powerful sword strike twice.
Features:
- Ignores shield defense.
- Ignores 15% defense.
Enhanced Swift Rush
Main characteristics:
- Physical skill
- Range: 700 / Cast: 1 sec. / Cooldown: 3 sec.
- Target: Single
Effects:
Character charges and attacks the target twice.
Features:
- Enhanced dash effect applies.
- Reduces minimum distance requirement.
- Increases maximum dash distance.
- Ignores shield defense / Ignores 10% P. Def.
- Can be used at point-blank range.
Soul Sign
Main characteristics:
- Physical skill
- Range: 400 / Cast: 1.5 sec. / Cooldown: 40 sec.
- Target: Area / Weapon: Two-handed or Ancient sword / Cost: Spirit Ore 8 pcs.
Effects:
With a wide sweep of the ancient sword, attacks the target and surrounding enemies twice, inflicting Soul Mark.
Features:
- The mark suppresses physical abilities and absorption.
- Ignores shield defense / Ignores 15% defense.
- <Soul Mark>: PvP: -20% HP/MP absorption effectiveness, -30% P. Def. (5 sec.); PvE: -30% P. Def. (5 sec.)
- PvP: up to 4 targets / PvE: up to 4 targets.
Modification:
- Reduces cooldown / Increases number of targets.
Mighty Rush
Main characteristics:
- Buff skill
- Cast: 2 sec. / Cooldown: 10 sec. / Duration: 20 min.
- Target: Single / Cost: Spirit Ore 80 pcs.
Effects:
Enhances attacking abilities and dash skills: P. Atk. +40% / PvE Damage Bonus +20% / Speed +10%.
Features:
- <Skill enhancement>: Swift Rush → Enhanced Rush: adds power, hits 1→2, increases distance. Swift Charge → Enhanced Charge: increases power, hits 1→2, adds defense ignore and +targets.
Symbol of Kamael
Main characteristics:
- Buff skill
- Cast: 1.5 sec. / Cooldown: 2 min. 30 sec. / Duration: 30 sec.
- Target: Single / Cost: Spirit Ore 15 pcs.
Effects:
Increases physical skill stats: Skill Crit. Rate +5% / Skill Power +10%. Skill Damage Bonus +5% / PvE Damage Bonus +3%.
Soul Weapon
Main characteristics:
- Buff skill
- Cast: 2 sec. / Cooldown: 10 sec. / Duration: 20 min.
- Target: Single / Cost: Spirit Ore 100 pcs.
Effects:
Infuses the weapon with soul power: P. Atk. +20% / Skill Crit. Rate +10%. Ancient sword damage bonus +10% / PvE damage +5%.
Features:
- Enuma Elish — Soul Enuma Elish: Increases power, hits (1→2), number of targets and defense ignore. Inflicts shock resistance debuff.

Soul Affinity (Shining / Shadow)
Main characteristics:
- Buff skills
- Cooldown: 10 sec. / Duration: 20 min. / Cost: Spirit Ore 20 pcs.
Effects and Features:
- Shining Soul (Defense): Soul gain chance +30% / P. and M. Def. +3% / Critical damage taken -3%.
- Shadow Soul (Attack): Soul gain chance +30% / P. Atk. +3% / Speed +2 / All Critical Power +3%.
Soul Prison
Main characteristics:
- Debuff / Abnormal state
- Range: 700 / Cast: 2 sec. / Cooldown: 1 min.
- Target: Area / Weapon: Two-handed or Ancient sword / Cost: Spirit Ore 10 pcs.
Effects:
Pulls the target and nearby enemies towards you, striking twice.
Features:
- Damage: Power 8500 / Ignores shield defense and 15% defense.
- Negative effect: Speed fixed at 100, prohibits dash skills (5 sec.).
- PvP: up to 6 targets / PvE: up to 10 targets.
Overwhelming Power
Main characteristics:
- Buff skill
- Cast: 1.5 sec. / Cooldown: 2 min. / Duration: 20 min.
- Target: Self / Area: Single target
- Weapon: Two-handed sword / Ancient sword
- Cost: MP 100 / Spirit Ore 50 pcs.
Effects:
Unleashes the true power of Kamael: P. Atk. +35% and +300, Atk. Spd. +30%, P. Skill Crit. Rate/Power +30%, P. Skill Power +15%, Max HP +20% (recovers), Shock chance +20% / Pull chance +20%.
Features:
- Effect Overwhelming Power: on attack 1% chance to boost for 10 sec. (CD 30 sec.): +20% crit, -50 received crit damage, +20 speed, additional strike on Soul Crush and Soul Impact.
- Enhancement by Perfect skills: Soul Crush/Impact: +50% damage to shields; Soul Prison: +power, summon chance, debuff enhancement, more PvE targets.
Overwhelming Power: Master
Main characteristics:
- Buff skill
- Cast: 1.5 sec. / Cooldown: 2 min. / Duration: 20 min.
- Weapon: Two-handed sword / Ancient sword / Cost: MP 120, Spirit Ore 60 pcs.
Effects:
P. Atk. +40% and +500, Atk. Spd. +30%, P. Skill Crit. Rate/Power +35%, P. Skill Power +15%, Max HP +30% (recovers), Shock chance +25% / Pull chance +25%.
Features:
- Effect Overwhelming Power: Master: 4% chance to boost for 15 sec. (CD 30 sec.): +20% crit, -100 received crit damage, +20 speed, on character kill 50% chance to refresh duration. Additional strike on Soul Crush and Soul Impact.
- Enhancement by Perfect skills: +Power, +50% damage to shields (Crush/Impact); Soul Prison: +Power, summon chance, debuff enhancement.
Rush Impact
Main characteristics:
- Physical skill
- Range: 700 / Cast: 1 sec. / Cooldown: 3 sec.
- Target: Enemies / Area: Area / Cost: Spirit Ore 1 pc.
Effects:
Dashes forward and attacks the target and surrounding enemies with power 1700. With chance stuns for 2 sec. In PvP with 1% chance interrupts target's skill cast.
Features:
- Type: Dash/Shock skill.
- Condition: Distance to target more than 150.
- Number of targets: up to 10 in PvP and PvE.
- Penalty: Using for more than 3 sec. consecutively reduces HP and HP absorption.
Enhanced Rush Impact
Main characteristics:
- Physical skill
- Range: 700 / Cast: 1 sec. / Cooldown: 3 sec.
- Target: Enemies / Area: Area / Cost: Spirit Ore 1 pc.
Effects:
Dashes forward and attacks the target and surrounding enemies. With chance inflicts Stun for 2 sec. In PvP with 1% chance interrupts target's skill cast.
Features:
- Type: Dash/Shock skill.
- Enhancement: Enhanced dash effect applies.
- Piercing: Ignores shield defense and 10% of target's P. Def.
- Number of targets: 10 in PvP and 10 in PvE.
- Penalty: If used during weakness, reduces HP and HP absorption efficiency upon hit.
Deadly Pain
Main characteristics:
- Unique skill
- Target: Self
Effects:
- HP regen bonus +20.
- P. Atk. +5%.
- P. Skill Damage Bonus +5%.
Features:
- Trigger «Pain of Death»: On attack, with a certain chance triggers «Pain of Death» on the target (CD 10 sec).
- Effect <Pain of Death>: Increases received critical damage from all attacks by +25%. Duration: 8 sec.
Shining Mastery
Allows absorption of Shining Souls. Upon accumulating 100, Shining Transformation is activated.
Lv.1: P. Atk. +300, Atk Spd +80, P./M. Def +5%, Speed +15.
Lv.2: Max HP +10% (recovers), P. Atk. +800, Atk Spd +200, P./M. Def +10%, Speed +20, All Skill Crit Power +200, reduced incoming crit, HP/MP regen. Additional strike on Soul Impact and Soul Crush (50% chance). At level 2 +30% damage to shields.
Shadow Mastery
Allows absorption of Shadow Souls. Upon accumulating 100, Shadow Transformation is activated.
Lv.1: P. Atk. +300, Atk Spd +80, Speed +15, All Skill Power +1%, Ancient Sword damage bonus +2%.
Lv.2: Max HP +10% (recovers), P. Atk. +800, Atk Spd +200, Speed +20, All Skill Crit Power +200, All Skill Power +3%, Ancient Sword damage bonus +5%. Additional strike (50% chance) and +30% damage to shields.
- Update during the OBT of the new season,
- Update during OBT - Changes 30.07.24,
- Update during OBT - Changes 02.08.24,
- Update during OBT - Changes 01.08.24,
- New stage update 09.08.2024,
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- Patch Notes №2 06.09.24,
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- Update Sunrise & Rebirth (14.12.2024),
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- PATCHNOTE: January 3, 2025,
- Additional update January 3rd,
- PATCHNOTE: 06 January 2025,
- Sunrise and Crystal Update (08.01.2025),
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- Patchnote 09/01/24 - Crystal Server,
- Patch Notes 10.01.24,
- Update server Crystal & Sunrise (12.01.2025),
- Crystal Update (13/01/2025),
- Crystal Update (14/10/2025),
- Sunrise Update (17/01/2025),
- Crystal Update (17/01/2025),
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- Crystal Update (31/01/2025),
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- Update №2 Crystal/Sunrise (31.01.2025),
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- Crystal Update (05.02.2025),
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- Class Balance Asgard/Midgard 21.04.25,
- Changes during the Asgard/Midgard OBT 22.04.25,
- Sunrise Update (25.04.2025),
- Asgard/Midgard Update 27.04.25,
- Asgard/Midgard Update 28.04.25,
- Asgard/Midgard Update 02.05.25,
- Sunrise Update (02.05.2025),
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- Asgard/Midgard Update 06.05.25,
- Asgard/Midgard Update 07.05.25,
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- Sunrise Update (09.05.2025),
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- Asgard/Midgard Update 14.05.25,
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- Asgard/Midgard Update 16.05.25,
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- Asgard/Midgard Update 21.05.25,
- Asgard/Midgard Update 23.05.25,
- Sunrise Update (23.05.2025),
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- Asgard/Midgard Update 28.05.25,
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- Sunrise Update (30.05.2025),
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- Asgard/Midgard Update 06.06.25,
- Sunrise Update (06.06.2025),
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- Sunrise Update (13.06.2025),
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- Asgard/Midgard Update 20.06.25,
- Sunrise Update (20.06.2025),
- Update Asgard, Midgard (23.06.2025),
- Ragnarok Update 27.06.25,
- Sunrise Update (27.06.2025),
- Ragnarok Update 01.07.25,
- Sunrise Update (01.07.2025),
- Ragnarok Update 02.07.25,
- Ragnarok Update 04.07.25,
- Sunrise Update (04.07.2025),
- Ragnarok Update 07.07.25,
- Ragnarok Update 09.07.25,
- Ragnarok Update 11.07.25,
- Ragnarok Update 14.07.25,
- Ragnarok Update 18.07.25,
- Sunrise Update (18.07.2025),
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- Ragnarok Update 25.07.25,
- Rose Update 25.07.25,
- Sunrise Update 25.07.2025,
- Rose Update 28.07.25,
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- Rose Update 15.08.25,
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- Sunrise Update 15.08.2025,
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- Ragnarok Update 18.08.25,
- Rose Update 18.08.25,
- Ragnarok\Rose\Sunrise Update 20.08.25,
- Ragnarok Update 22.08.25,
- Rose Update 22.08.25,
- Sunrise Update 22.08.2025,
- Rose/Ragnarok Update 25.08.25,
- Ragnarok Update 27.08.25,
- Rose Update 27.08.25,
- Ragnarok Update 29.08.25,
- Rose Update 29.08.25,
- Battle Pass and Rosa/Ragnarok/Sunrise Quest Levels 01.09.25,
- Ragnarok Update 01.09.25,
- Rose Update 01.09.25,
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- Rose Update 12.09.25,
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- Sunrise Update 12.09.2025,
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- Update Sunrise 26.09.2025,
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- Ragnarok Update 01.10.25,
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- Update Sunrise 03.10.2025,
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- Battle Pass and Quest Levels MID x10 / Ragnarok Update 15.10.25,
- Mid x10 / Ragnarok Update 15.10.25,
- Mid x10 Update 17.10.25,
- Ragnarok Update 17.10.25,
- Sunrise Update 17.10.2025,
- Mid x10 / Ragnarok Update 20.10.25,
- Mid x10 Update 24.10.25,
- Ragnarok Update 24.10.25,
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- Ragnarok Update 31.10.25,
- Sunrise Update 31.10.2025,
- Mid x10 / Ragnarok Update 03.11.25,
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- Mid x10 Update 14.11.25,
- Ragnarok Update 14.11.25,
- Sunrise Update 14.11.2025,
- Rangarok 17.11.2025,
- Mid x10 / Ragnarok / Sunrise Update 19.11.25,
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- Sunrise Update 21.11.2025,
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- Ragnarok Update 28.11.25,
- Sunrise Update 28.11.2025,
- Battle Pass and Quest Levels MID x10 / Ragnarok / Sunrise Update 01.12.25,
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- Mid x10 Update 05.12.25,
- Ragnarok Update 05.12.25,
- Sunrise Update 05.12.2025,
- Mid x10 / Rangarok / Sunrise Update 12/12/2025,
- Battle Pass and Mid-Range Mission Levels x10 / Ragnarok 12/15/25,
- Update PVP x50 / Mid x10 / Rangarok / Sunrise 12/17/2025,
- Update PVP x50 / Mid x10 / Rangarok / Sunrise 12/19/2025,
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- Update PVP x50 / Rangarok / Sunrise 23/01/2026,
- Valhalla x1 Open Beta Changes, January 27, 2026,
- Update PVP x50 / Rangarok / Sunrise 29/01/2026,
- Update Valhalla x1 / PVP x50 / Rangarok / Sunrise 06/02/2026,
- Update Valhalla x1 09/02/2026,
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- Ragnarok Update 02/16/2026,
- Update Valhalla x1 18/02/2026,
- Update Valhalla x1 / PVP x50 / Rangarok / Sunrise 20/02/2026,
- Update Valhalla x1 23/02/2026,
- Update Valhalla x1 / PVP x50 / Rangarok / Sunrise 27/02/2026,
- Update Valhalla x1 01/03/2026,
- Update Valhalla x1 02/03/2026,
- Update Valhalla x1 04/03/2026,
- Update Valhalla x1 / PVP x50 / Sunrise 06/03/2026,
- Update Valhalla x1 09/03/2026,
- Update Valhalla x1 11/03/2026,
- Update Valhalla x1 / PVP x50 / Sunrise 13/03/2026,
- Valhalla Hunt Pass and Quest Levels x1 03/16/26,
- Update Valhalla x1 / PVP x50 / Sunrise 16/03/2026,
- Update Valhalla x1 / PVP x50 / Sunrise 18/03/2026,
- Update Valhalla x1 / PVP x50 / Sunrise 20/03/2026,
- Update Valhalla x1 23/03/2026,
- Update Valhalla x1 25/03/2026,
- Update Valhalla x1 / PVP x50 / Sunrise 27/03/2026,
- Update Valhalla x1 30/03/2026,
- Valhalla Hunt Pass and Quest Levels x1 04/01/26,
- Update Valhalla x1 / Sunrise 01/04/2026,
- Update Valhalla x1 / Sunrise 03/04/2026,
- Valhalla x1 / Sunrise Update 06.04.2026,
- Valhalla x1 / Sunrise Update 10.04.2026,
- Valhalla x1 / Sunrise Update 04/12/2026,
- Valhalla x1 Update 04/13/2026,
- Valhalla x1 Update 15.04.2026,
- Valhalla x1 Update 15.04.2026,
- Valhalla x1 Update 21.04.2026,
- Valhalla x1 / Sunrise Update 17/12/2026,
- Valhalla x1 / Sunrise Update 17/12/2026,
- Valhalla x1 / Sunrise Update 22/04/2026,
- MidRate x7 Update April 22, 2026,
- Valhalla x1 / Sunrise Update 23/04/2026,
- Valhalla x1 / Sunrise Update 24/04/2026,
- MidRate x7 / Valhalla x1 / Sunrise Update 27/04/2026,
- Valhalla x1 / Sunrise Update 29/04/2026,
- MidRate x7 / Valhalla x1 / Sunrise Update 01.05.2026,
- Valhalla x1 Update 01.05.2026,
- MidRate x7 / Sunrise Update 01.05.2026,
- Update MID x7 06.05.26,
- Updates Mid x7 / Valhalla x1 / Sunrise 08.05.2026,
- Updates MidRate x7 / Valhalla x1 / Sunrise 08.05.2026,
- Updates MidRate x7 / Valhalla x1 /11.05.2026,
- Update Valhalla X7 13.05.2026,
- Update MidRate x7 / Valhalla x1 / Sunrise 14.05.2026,
- Updates MidRate x7 / Valhalla x1 / Sunrise 15.05.2026,
- Updates MidRate x7 / Valhalla x 1 18.05.2026,
- Updates MidRate x7 / Valhalla x1 20.05.2026,
- Updates MidRate x7 / Valhalla x1 / Sunrise 21.05.2026,
- Updates MidRate x7 / Valhalla x1 / Sunrise 22.05.2026.


Thrust
Fleche
Arc Slash
Chain Lightning
Rapier Slash
Soul Weakness
Leopold /
Leopold: Master
Shining /
Shadow Soul Affinity
Lightning Barrier
Soul Edge
Overcharge / Overcharge: Master
Inquisitor Training
Lightning Mastery
Shining Mastery: Inquisitor
Shadow Mastery: Inquisitor
Soul Cognition
Soul Crush
Soul Impact
Enhanced Swift Rush
Soul Sign
Mighty Rush
Symbol of Kamael
Soul Weapon

Soul Affinity (Shining / Shadow)
Soul Prison
Overwhelming Power
Overwhelming Power: Master
Rush Impact
Enhanced Rush Impact
Deadly Pain
Shining Mastery
Shadow Mastery